Order of Bisen Foris

Jun 28, 2018
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#1


Organization Name: Bisen Foris
Type: Expeditionary Chivalry
Base of Operations: Grand Dreadnought Fenossa
Other Details:

History:



Notable Assets:
  • Compatible Kaiser
    • Ignis Kaiser
    • Aura Kaiser
    • Terra Kaiser
    • Aqua Kaiser
  • G-Compatible Kaiser
    • Compatible Kaiser
    • G-Thundergate




Compatible Kaiser
Unit type: transformable combining super-heavy knight machine
Accommodation: standard capacity ~14 (4 pilots, 10 passengers)
Dimensions: overall height 55.4 meters
Weight: 128.4 metric tons
Armor materials: hyper-tensile reinforced lunar titanium
Powerplant: orgone extractor, power limit unknown
Propulsion: orgone cloud thrusters, output unknown
Performance: maximum thruster acceleration unknown

Equipment and Design Features:
  • Kaiser Scanner: A cutting edge sensor suite housed inside the Ignis Kaiser. By itself, this is sufficient to keep the Ignis fully aware of its surroundings at all times, and help it navigate unfamiliar terrain. When combined with the computing power of the Aura Kaiser, it enables the full Kaiser to analyze opponents in exceeding detail, revealing structure and possible weak points.
  • Larseilam: One of the foremost abilities of the Moon Knight machines is the ability to briefly stop time, letting them subdue hostiles and resolve situations without bloodshed. It's a potent capability with a high potential for abuse, and thus is only entrusted to the care of ranking knights.
  • Orgone Cloud: A green energy cloud formed around the machine, used for both blocking attacks and executing spatial hops.
  • Compatible Combination System: Compatible Kaiser is a robot composed of four machines, each specialized for a different mission role.
    • Ignis Kaiser: A nimble fighter jet used for rapid defense and extraction. It can seat one additional passenger behind the pilot. Forms the head.
    • Aura Kaiser: A heavier support/bomber aircraft with EWAC capabilities. Seats a crew of four, plus modest cargo room. Forms the chest and arms.
    • Terra Kaiser: A well-armed battle tank, armed with missiles and cannon. Seats a crew of four. Forms the pelvis and thighs.
    • Aqua Kaiser: A sleek combat submersible for underwater operations. Seats a crew of four. Forms the lower legs.

Armaments:
  • 2 x Kaiser Vulcan, mounted in head
  • 2 x Kaiser Missile launcher, mounted in shoulders
  • Kaiser Burst beam attack, mounted in chest
  • 2 x Kaiser Shade energy shield, mounted in forearms
  • 2 x Kaiser Missile pod, mounted in hips
  • Kaiser Shell artillery turret, mounted in pelvis
  • 2 x Kaiser Torpedo pod, mounted in legs

Technical and Historical Notes:
As the Lunar Kingdom of Everglory began exploring the possibilities of Orgone extraction technology, war loomed ever on the horizon. On the one side, the Directory longed to bring the ever more independently-minded colonists to heel. On the other, eldritch creatures lurked in the dark of the moon. The kingdom would need staunch defenders were it to ensure its survival, and it was to that end that a chivalry of knights was formed. Human knights of flesh and blood, and giant knights of steel and orgone.

Chief amongst these towering defenders was the Compatible Kaiser, a robust and highly adaptable lord of knights. The Kaiser served not only as a trump card against impending conflicts but also a knight errant within the Kingdom's bounds. Split into four specialized machines, its pilot could cover any sort of terrain, rescuing civilians while fending off the foes that imperiled them. Once combined, it became a bare-knuckle powerhouse, remarkably agile for its size and quite capable of pummeling whole armies with its beams and massive fists. In the direst situations, it could stop time itself, or blink from one end of the field to another, catching a particularly troublesome foe flat-footed.
 
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Jun 28, 2018
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#2


Name: Valencienne Kiraly
Age: 36
Gender: Female
Height: 6'5"
Weight: 200
Eye Color: Amber
Hair Color: Blonde
Ethnicity: Euro-mix (p. Scandinavian)
Appearance: Val is a a tawny blonde of amazonian height and leanly muscled curves. While not unusually thick for her proportions in any given area, her proportions are still of a greater scale than most lunarians around her. Her legs are long and skilled at springing, her limbs slender yet sturdy. Her hair is long, and while frequently tied back in various forms, when engaged as a knight it often flows freely behind her head. Once transformed, she gains several inches from length of her boots (and the hydraulics contained therein).

Other Information:
  • Genetics: Psycodriver
  • Occupation: Knight Captain
  • Likes: Challenges, athletics, coastal environments, flying
  • Dislikes: Weak competition, causing problems for other people, long periods of inactivity
  • Leitmotif: Dance and Brace

Biography: Val Kiraly stuck out like a sore thumb from the day she was born. And that's saying something for someone born on the moon, in a diverse society of eccentric psychic aristocrats! Despite the nobler airs her nation put on or the choice heritage that had spawned her, she was as wild and precocious a thing as ever set foot on the lunar surface. She was a natural born athlete. She was a restless explorer. She was an insatiable picker of scraps and skirmishes. A girl far removed from the fair and cerebral willow that was her mother.

It was natural then that she'd be shoved into squiredom as soon as possible. And just as natural that it did absolutely nothing to curtail her spunk, only give it a better outlet. As soon as she'd mastered a sword, she wanted to master a bigger sword. And then the hammer, and then the axe, the spear, the bow, her own bare hands. Each one approached with the feist and ferocity of a child at play, eager to move from one game to another. When she'd come of age and run out of toys to play with (and discard), she was palmed off up the ladder to ever more wearying posts by commanders only too happy to make her the problem of someone else. Perhaps even someone who could finally wear the dauntless dynamo down.

Eventually she found her way to the experimental Battle Force 12, a squadron reserved for knights of unusual talent and tech of the superest science. Her boundless energy and irrepressible spirit made her few friends at the start, but over time her dedication has won her close comrades and a fledgling command. When the Kingdom is in peril, the knights of the Battle Force race forth to confront its foes - with Captain Kiraly leading the charge.

Mobile Weapon: Compatible Kaiser (Ignis Kaiser)
Affiliation: Lunar Kingdom of Everglory

Combat Style: Arete
Combat Theme: Steel Reason
Strengths: In action Val transforms into the red Knight of Courage, Chevalier 01. Her Fighter armor is configured primarily for shock absorbancy, and to further accentuate her athleticism. In addition to the standard arms of sword and pistol, Val can summon the Kaiser Crusher, a sizable, self-propelled hammer. Her fighting style tends to be that of a bouncy flying brick - always up front, throwing herself into weighty blows or gladly recieving them, literally leaping into each encounter. She leads by example, using her carefree love of the contest inspire her fellows. Even when piloting, she continues this exhibition - bobbing and swooping and making daredevil attack runs, even though her fighter is the smallest of the Compatible Kaiser components.
Weaknesses: Being a bouncing bruiser in bright red armor is the height of hubris. And as much as hubris can inspire, it can also demoralize when it's laid on its ass. She makes a spectacle of herself, and she uses her visibility to be as intimidating and inspiring as she can, but doing so also paints a neon target on herself. Craving a challenge is all well and good, but when that challenge is too great and runs right over you, what are your comrades left to do?
 
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Jun 28, 2018
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#3


Name: Mirko Grahn
Age: 58
Gender: Male
Height: 6'8"
Weight: 230
Eye Color: Pale Blue
Hair Color: Iron Grey
Ethnicity: Euro-mix (p. Swedish)
Appearance: Mirko is a stoic and dour-handed tower of muscle, even in his advancing age. Strict self-discipline has kept his body sturdy and stalwart all these years, and further entrenched a modest and terse personality. His formerly brunette hair has slowly turned iron grey, and he keeps it trimmed with exacting specification. Flat on top, it spills down only to the base of his neck, and not one bit further.

Other Information:
  • Genetics: Psycodriver
  • Occupation: Knight
  • Likes: Order, discipline, tranquility, ginger tea, architecture
  • Dislikes: Discord, injustice, keeping secrets
  • Leitmotif: Prayer of St. Gregory

Biography:

Mobile Weapon: Compatible Kaiser (Terra Kaiser)
Affiliation: Lunar Kingdom of Everglory

Combat Style: Bastion
Combat Theme: The Knights of the Fury
Strengths: In action Mirko transforms into the grey Knight of Temperance, Chevalier 02. In this form, his armor is one of the heaviest and most reinforced of the chivalry's members, built entirely to be an immovable wall. In addition to the standard arms of sword and pistol, Mirko can summon the Kaiser Barricade, an enormous shield that doubles as a fixed defensive emplacement. When deployed, there's sufficient room for a couple of people to crouch behind it. It also stores a buckler on the back that's more useful in melee combat. For mechanized engagements, he typically crews one of the stations in the Terra Kaiser battle tank. Always doughty and self-contained, Mirko is nigh unflappable in the field. A plodding giant always working for the defense of others.
Weaknesses: His restraint limits his potential as much as it does potential damage. For the much the same reason he's relegated to lieutenant, his more passive approach to combat can readily lead to his being surrounded and overwhelmed if left unsupported.
 
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Jun 28, 2018
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#4


Name: Kylian St. Brioche
Age: 32
Gender: Male
Height: 6'0"
Weight: 176
Eye Color: Prussian Blue
Hair Color: Snow White
Ethnicity: Euro-mix (p. French)
Appearance: Kylian is a quiet, mild-mannered, and courteous man. He's also a singularly attractive one, pale and boyish and willowy. This mix of aloof intellectualism and enduring youth has made him quite popular for much of his life. Be it his sleekly muscled physique, his immaculate skin, or his long snowy ponytail, he comes off as a vision of gentle masculine beauty. He's just also not terribly keen to be bothered. A bleeding heart with a strong sense of duty, he also knows well that trying to help everyone will only leave him in perilous social positions. Not to mention a distinct lack of the alone time he so treasures.

Other Information:
  • Genetics: Psycodriver
  • Occupation: Knight
  • Likes: Swimming, coffee, adventure stories, charity within reason, boundaries
  • Dislikes: Theology, mannequins, pushy suitors, surfeits of obligation
  • Leitmotif: Solitude

Biography:

Mobile Weapon: Compatible Kaiser (Aqua Kaiser)
Affiliation: Lunar Kingdom of Everglory

Combat Style: Rafale
Combat Theme: Believe in Our Bonds
Strengths: In action Kylian transforms into the cyan Knight of Generosity, Chevalier 03. In this form, his armor is one of the lightest and most flexible. In addition to the standard arms of sword and pistol, Mirko can summon the Kaiser Bolt, a slender javelin that can be wielded as a spear. In truth, he favors the sword when he can, but will utilize the Bolt as a utility or to give himself space in a pinch. He's often paired with Camille to watch her back, either to safeguard her while she administers treatment, or to compliment her swordplay with his own. His is an evasive and highly mobile style. In mechanized engagements, he typically crews the Aqua Kaiser.
Weaknesses: His sword/spearplay is better at stalling than delivering decisive blows, and requires him to expend a lot of energy on continual motion. As much as this is second nature to him by now, it can be used to lead or push him away from his charge, and protracted engagements could wear him down without scoring any meaningful points on his opponent.
 
Jun 28, 2018
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#5


Name: Sylviane Cascada
Age: 28
Gender: Female
Height: 5'4"
Weight: 138
Eye Color: Auburn
Hair Color: Chestnut
Ethnicity: Latin-mix (p. Argentinian)
Appearance: Sylvi is an ebullient sweetheart. A livewire in her personal life. A bubbly personality, but one whose effervescence belies her precociously diverse talents. A compact, energetic, decidedly curvy woman, with both a frenetic social manner and an insatiably curious mind. To meet her in a dance hall is to glimpse a seemingly-vapid girly girl. To meet her on the field is to witness a wily and tenacious foe.

Other Information:
  • Genetics: Psycodriver
  • Occupation: Knight
  • Likes: Dancing, gymnastics, water polo, riddles, glowsticks, boxing, tiramisu
  • Dislikes: Boredom, insects, hospitals, milquetoasts
  • Leitmotif: Gallop

Biography:

Mobile Weapon: Compatible Kaiser (Aura Kaiser)
Affiliation: Lunar Kingdom of Everglory

Combat Style: Liebre
Combat Theme: Resolution
Strengths: In action Sylviane transforms into the pink Knight of Magnificence, Chevalier 04. In this form, her armor is one of the more balanced suits, with similar springing and shock absorbance augments to Valencienne's. It isn't as geared to bearing a load, but it's weight distribution compliments Sylvi's to give her a great deal of stability on her feet. Her swordplay style is a bouncy gun-kata, which pairs well as a support striker to Val's frontline hammering. In addition to the standard arms of sword and pistol, Sylvi's armor houses a pair of daggers that can be docked to her gun to form the Kaiser Curve, a beam bow capable of taking down smaller armored vehicles. She can also call in the Kaiser Arbalest, a larger variation on the Curve that serves as a gun emplacement. In mechanized engagements, she typically crews the Aura Kaiser, but is fully capable of crewing in any of the Kaiser machines.
Weaknesses: A deadeye sniper. A dogged pursuer. A brilliantly well-rounded combatant. As skilled as Sylvi is, the consequence of her immense talent is that she overcomplicates at times, and isn't as skilled in some fundamentals as she probably should be. She's most at home as a mounted markswoman, playing three-dimensional chess in her head - but sometimes all it takes is someone to take the unexpectedly direct route to set her off her game.
 
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#6


Name: Danilo Dalgard
Age: 34
Gender: Male
Height: 6'2"
Weight: 190
Eye Color: Emerald
Hair Color: Crimson
Ethnicity: North American mix (p. Latin/Ulster-Scots)
Appearance: Danilo is a tawny, troublemaking front-liner. A swaggering cowboy deep in his soul, even if he's never really seen the west. He cuts a tall, lanky build crowned with messy red hair, and a happy-go-lucky manner that lands him on the back foot as often as not. He's a loveable doofus - a wastrel and layabout when he can get away with it, and an earnest (if hapless) do-gooder when he can't.

Other Information:
  • Genetics: Psycodriver
  • Occupation: Knight
  • Likes: Wit, levity, brass, sass, people-watching, lettuce, bourbon
  • Dislikes: Extreme heights, sailing, cats, dullards, errandry
  • Leitmotif: Feel Free

Biography:

Mobile Weapon: Compatible Kaiser (Terra Kaiser)
Affiliation: Lunar Kingdom of Everglory

Combat Style: Desperado
Combat Theme: The Lone Wanderer
Strengths: In action Danilo transforms into the blue Knight of Pride, Chevalier 05. In this form, his armor is a medium-weight suit with a reinforced upper body, legs streamlined for running, and heels for gripping. It's geared toward his penchant for running and gunning, be it to clear a path or just serve as bait. In addition to the standard arms of sword and pistol, Danilo's armor houses a spare pistol for dual-wielding, and a pair of daggers on the elbows that, when all docked together with the two pistols, form a more versatile gun-sword. His designated Kaiser weapon is the Kaiser Colt, a rugged bladed shotgun for skirmishing. In mechanized engagements, he typically crews the Terra Kaiser as a gunner.
Weaknesses: Danilo's greatest weaknesses are bad luck and worse motivation. He's not above phoning it in - he's not lazy, exactly, but he also isn't the bravest of knights. In action he relies upon his swagger and bravado to carry him through, but things have a funny way of never quite working out how he intended. Be it lack of planning or just blind chance, he's the knight most likely to stick his foot in it.
 
Jun 28, 2018
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#7


Name: Njegus Rosk
Age: 29
Gender: Male
Height: 5'11"
Weight: 170
Eye Color: Hazel
Hair Color: Blonde
Ethnicity: Euro-mix (p. Danish)
Appearance: Njegus is one of the youngest and most earnest knights, still finding his place in the group. He comes from princely stock and it shows - he may not be quite as pretty as Kylian, but he's certainly more pampered and coiffed. His skin is fair, his blonde hair pristine and silken, his eyes uncertain, his manner never quite at ease.

Other Information:
  • Genetics: Psycodriver
  • Occupation: Knight
  • Likes: Certainty, sincerity, chivalry, honor, duty, belonging, chocolate
  • Dislikes: The unfamiliar, social engagements, whiskey, snakes, bitter foods
  • Leitmotif: Firm Will

Biography:

Mobile Weapon: Compatible Kaiser (Aqua Kaiser)
Affiliation: Lunar Kingdom of Everglory

Combat Style: Squire
Combat Theme: Rushing Dandy
Strengths: In action Njegus transforms into the green Knight of Ambition, Chevalier 06. In this form, his armor is a fairly stock, middle-weight, average mobility suit. As he's still finding his way toward a distinct style, he emphasizes the basics of sword and gunplay. His lack of specialty means he's frequently passed around as support to other members of the unit, most often serving as Danilo's partner up front. His doesn't have a designated Kaiser weapon yet, but can, like all knights, call upon a Battle Racer hoverboard for mobility. In mechanized engagements, he typically crews the Aqua Kaiser as a comms officer.
Weaknesses: Make no mistake, Njegus is at least competent enough to justify his placement in the Battle Force. He's just also a fast-tracker from a prominent family, and thus his competence is only at a base level compared to his peers. His fervor for the job is one of the strongest, but his purity can't make up for his lack of experience.
 
Jun 28, 2018
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#8


Name: Olga Pritschitsch
Age: 30
Gender: Female
Height: 5'9"
Weight: 140
Eye Color: Emerald
Hair Color: Blonde
Ethnicity: Euro-mix (p. Slavic)
Appearance: Olga is a willowy shieldmaiden - slender, but sturdy. Her frame is a model of modest curves and lean athleticism, honed and chiseled with a singular devotion. Her lengthy blonde hair hangs to her hips, the one distinctly feminine grace she affords herself. Her manner is fair and level-headed, taking mundane tasks upon herself without much fanfare, almost as a self-appointed castellan for the chivalry.

Other Information:
  • Genetics: Psycodriver
  • Occupation: Knight
  • Likes: Simplicity, tidiness, cooking, fried rice, peppermint
  • Dislikes: Confusion, laziness, flirts, stubborn sticky substances
  • Leitmotif: Hunting the Wren

Biography:

Mobile Weapon: Compatible Kaiser (Aura Kaiser)
Affiliation: Lunar Kingdom of Everglory

Combat Style: Hervor
Combat Theme: Guardian Angel
Strengths: In action Olga transforms into the violet Knight of Patience, Chevalier 07. In this form, her armor is a heavier, impact-resistant model, similar to (but lighter than) Mirko's. As opposed to the old man's chosen role of doorstop, Olga chooses to be more proactive up front, balancing shielding with offense. In addition to the standard arms of sword and pistol, Olga's bracers mount underslung pistol blades, letting her swipe at attackers that come too near while handling her shield. Her weapon of choice is the Kaiser Cross, a shield that splits down the middle into two smaller, bladed ones. These can then be docked to her gauntlets via the aforementioned bracer blades. In mechanized engagements, she typically crews on the Aura Kaiser.
Weaknesses: Patience that has gone too far is hindrance. She's so level-headed sometimes that she overestimates herself or underestimates the situation. She comes off as detached and above the fray, but without a solid grounding in any given moment, that disconnect can quickly turn to distraction and loss of touch.
 
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Jun 28, 2018
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#9


Name: Raoul Rossilon
Age: 41
Gender: Male
Height: 6'1"
Weight: 190
Eye Color: Sterling
Hair Color: Slate
Ethnicity: Euro-mix (p. Italian/Latin)
Appearance: Raoul is a wiry and well-worn man that exudes a sense of salt. His chin sports a rakish stub of a beard that at first blush appears as haphazard stubble, but on closer examination is meticulously shaped and plucked. The same could be said generally about Raoul - externally rough by most observations, but internally methodical and precise. While he generally keeps his tongue in check, he has a keen eye for faults and weaknesses.

Other Information:
  • Genetics: Psycodriver
  • Occupation: Knight
  • Likes:
  • Dislikes:
  • Leitmotif:

Biography:

Mobile Weapon: Compatible Kaiser (Aqua Kaiser)
Affiliation: Lunar Kingdom of Everglory

Combat Style: Pierce
Combat Theme:
Strengths: In action Raoul transforms into the black Knight of Restraint, Chevalier 08. In this form, his armor is a sleek, mobility-oriented, lower-midweight model, many of its armor plates sacrificing rigid integrity for flexibility. In addition to the standard arms of sword and pistol, Raoul's bracers each store a collapsible quarterstaff. His weapon of choice is the Kaiser Cloak, a larger and more intricate version of the uniform capelets. The expanse of nanofabric can be controlled in a prehensile manner, stretched, and even molded into mobility-boosting forms. In mechanized engagements, he typically crews on the Aqua Kaiser.
Weaknesses: As his focus is on mobility through self-containment, Raoul's innate physical force is often lacking. He can compensate through inertia to bob and swoop, yet his best is often to simply peck at his opponent relentlessly as a harasser. His Kaiser Cloak gives him greater range and flexibility, but requires a great deal of concentration and telepathic effort, forcing him into a more self-defensive stance while active.
 
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#10


Name: Camille Praskowia
Age: 39
Gender: Female
Height: 5'6"
Weight: 140
Eye Color: Honey
Hair Color: Platinum Blonde
Ethnicity: Euro-mix (p. British)
Appearance: Camille is a medic with a stern and curmudgeonly demeanor. Her build is somewhat plain and average, maintained at what she deems the ideal body mass. This gets her past basic fitness requirements but doesn't delve much further, making her perhaps the least athletic amongst the chivalry. Her muscles are modest but present, as are her curves, and neither are particularly perceptible from beneath her duty uniform.

Other Information:
  • Genetics: Psycodriver
  • Occupation: Knight
  • Likes:
  • Dislikes:
  • Leitmotif:

Biography:

Mobile Weapon: Compatible Kaiser (Terra Kaiser)
Affiliation: Lunar Kingdom of Everglory

Combat Style: Triage
Combat Theme: Silver Flame -Keep The Faith-
Strengths: In action Camille transforms into the white Knight of Honesty, Chevalier 09. In this form she has one of the lighter weight armors, packing as much durability as it can without sacrificing dexterity or comfort. In addition to the standard arms of sword and pistol, her armor mounts numerous tools and access points for interacting with external implements. The bracers in particular house surgical implement sets, as well as control pads for her helmet display and remotes. In an emergency, the gloves can be charged with an electrical shock sufficient to defibrillate a patient (or as a backup attack). Her weapon of choice is the Kaiser Cure, a mobile workstation outfitted with medical supplies and search/rescue drones. In mechanized engagements, she typically crews on the Terra Kaiser.
Weaknesses: Dammit all, she's a doctor, not a dragonslayer! Despite being trained in basic combat to the standard of the other knights, her purpose and experience are as a physician. She can hold her own for a time against an opponent of inferior skill, but her best bet is to rely on others to protect her, or to repurpose her tools as offensive implements.
 
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#11


Name: Dejan Bogdanovitch
Age: 34
Gender: Male
Height: 6'2"
Weight: 230
Eye Color: Hickory
Hair Color: Black
Ethnicity: Carribean-mix (p. Haitian)
Appearance: Dejan is a thoughtful, eloquent, good-natured man, one of the most empathic amongst the chivalry. Though one of the taller and more muscular members of the chivalry, his build is in part a consequence of his specialty. Off the field he is often more noticeable for his gentlemanly nature and natural ken for diplomacy. His mind is sharp, his perceptions quick, and his insights can be biting, but unlike his more irreverent comrades, his optimistic nature makes him more judicious how he presents his observations.

Other Information:
  • Genetics: Psycodriver
  • Occupation: Knight
  • Likes:
  • Dislikes:
  • Leitmotif:

Biography: .

Mobile Weapon: Compatible Kaiser (Aura Kaiser)
Affiliation: Lunar Kingdom of Everglory

Combat Style: Jubilee
Combat Theme: .
Strengths: In action Dejan transforms into the orange Knight of Wit, Chevalier 10. In this form he has one of the more heavily armored models, both to house compartments for his demolitions equipment and protect them from external forces. In addition to the standard arms of sword and pistol, his right bracer houses an interface for his onboard sensors, while his left houses a grenade launcher. Additional explosives of various types are arrayed around his body, including defensive chaff that can be fired off all at once. His weapon of choice is the Kaiser Cannon, a back-mounted artillery package comprising underslung rocket launchers, shoulder cannons, and missile pods. In mechanized engagements, he typically crews on the Aura Kaiser.
Weaknesses: Dejan's empathic nature makes him the most hesitant to inflict harm. He knows only too keenly the collateral damage explosives can cause, and is usually focused on trying to apply force as surgically as possible. He would sooner resolve a conflict than take or ruin a life, even if that means putting himself in peril to do so. The limited nature of his armaments make it very possible for him to exhaust his weaponry before his resolve, leaving him with only his last shot to save himself with.
 
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#12


Name: Hana Kovak
Age: 33
Gender: Female
Height: 5'0"
Weight: 100
Eye Color: Royal Purple
Hair Color: Steel Blue
Ethnicity: Southeast Asian
Appearance: Hana cuts a singularly tiny figure, even for her modest height. She's neither a board nor an hourglass, and not easily confused for a child, she's just of a markedly smaller scale relative to her comrades, most of whom stand over a full foot taller. Light on her feet and extremely flexible, she knows how to leverage her physique to get into otherwise impossible places and to keep in opponents' blind spots.

Other Information:
  • Genetics: Psycodriver
  • Occupation: Knight
  • Likes: Parkour, forests, constellations, voyeurism, almonds, fried rice
  • Dislikes: The limelight, children, singing, slacks, long conversations
  • Leitmotif: The Wind Forest

Biography: Hana has always been a quiet, tiny, aloof, and peculiar girl. It isn't so much that she's shy, or ever was, but that she found in her small stature a kind of power. Being so frequently beneath notice, she could observe people in their unguarded state, and learn about them without impacting their perceptions of her. In childhood she used this surreptitious nature to present her best self whenever possible, sometimes winning friends or impressing teachers by knowing what to do and how to be. But many of these relationships soured, as the knowledge only got her foot in the door. She didn't know how to act on her own and her silence led people to fill in the gaps. She found herself cast as stuck up, creepy, or distant.

Part of her nature could be attributed to lineage. Her family traces its maternal lines back to Kosuke Anayama, one of ten ninjas comprising the Sanada Ten Braves. Many of Anayama's techniques were passed down from mother to daughter over the centuries, to varying levels of success. Where samurai clans openly celebrated their heritage and overtly arranged marriages to improve their political standing, the Anayama women were more circumspect. They used their inherited wiles to secure husbands of excellent stock, while meticulously preserving their legacy and traditions in secret.

Progressive generations carried the line out into space and into the lunar kingdom of science. There they gravitated toward fields of the mind - psychology, psionics, and unlocking human potential. Knowledge that deepened insight and appreciation of their forebear's teachings. Marrying emerging psycodriver capabilities with traditional prana-harnessing techniques, new methodologies breathed life into ancient legend. It was toward this end that Hana's mother Kasumi chose her father Edvard - Dr. Kovak was a luminary in the field of applied psionics, and how human emotion could generate abnormal phenomena.

Hana, as the inheritor of this study, was named for the most difficult surviving technique. The one person her secretive nature couldn't fool was the woman who had named her. Thus, around the time she was entering puberty and feeling the limitations of her voyeurism, her mother began teaching her about her heritage and developing the basics. She learned subtlety and nuance, and with it some of the social impulses she'd been lacking. By the time Hana entered higher education, she was delving into the mysteries of metaphysical being. From the Shura to the Psychics, she became a scholar of spiritual health and projection. Knowledge which paired well with her voyeuristic nature, dissecting the wills, emotions, and existential nature of others in order to understand and guide them.

Thus when she was brought into Bisen Foris as the ranking daughter of House Kovak, it was as much for her knowledge of spiritual wellness as any martial ability. She has since proved herself a capable stealth combattant, infiltrator, and mentor on meditation and focus. It is she who has helped the team develop what some might call their seishin techniques, drawing out the communal power of the Compatible Kaiser's crew through their harmony, and helping them maintain unity in moments of need. If Valencienne is the Head that leads Bisen Foris, Hana is the Heart that fuels them.


Ninja Arts:
  • Ninpo: Jinrai ( 忍法 「迅雷」)
    • 序: Lightning Strike - Conjures a directed bolt of electricity.
    • 破: Electric Shock - Conjures a radiating burst of electricity from around the caster.
    • 急: Tamine Thunder - Conjures a penetrating field of static electricity across the area.
  • Ninpo: Shirou ( 忍法 「死狼」)
    • 序: Sigh of the Gods - Conjures a harmless phantom as a decoy.
    • 破: Spirit Ball - Conjures a cete of phantom badgers.
    • 急: White Fang - Conjures a rout of phantom wolves to attack the target.
  • Ninpo: Sekiryu ( 忍法 「赤竜」)
    • 序: Tamaya Bomber - Conjures a series of small firecracker explosions.
    • 破: Fireball Drop - Conjures a flame aura around the caster while in motion.
    • 急: Fire Dragon - Conjures a glut of fire in the shape of a dragon.
  • Ninpo: Hayate ( 忍法 「疾風」)
    • 序: Wind Bow - Conjures a gust of wind to propel or repel.
    • 破: Wind Screen - Conjures a deflecting swirl around the caster.
    • 急: Spring Breeze Fairy - Conjures a whirl of wind and petals to briefly fly.
  • Ninpo: Shirasagi no Hana ( 忍法 「白鷺の花」)
    • "White Heron Flower", aka "Flower Haze". The secret technique passed down from her ancestor, combining elements of all other techniques. In effect, a high-level variation on Spring Breeze Fairy that conjures flower petals amid rapid, often unseen movements. The caster becomes as mobile and difficult to cut as a single petal on the breeze.

Mobile Weapon: Compatible Kaiser (Terra Kaiser)
Affiliation: Lunar Kingdom of Everglory

Combat Style: Mirage
Combat Theme: Gekka Bijin (Standard), Beyond the Blade (Mounted)
Strengths: In action Hana transforms into the navy Knight of Modesty, Chevalier 11. In this form, her armor is... well, little more than a body glove. Granted, the glove is of a highly advanced, exceptionally dense, nigh-impenetrable fiber, it offers no protection beyond its own structural integrity. Hana has to rely on her wits, agility, and prana attacks for her own survival. In addition to the arms of sword and pistol, her bracers store kunai attached to ultra-thin wires of the same material. For heavier engagements, she can call upon the Kaiser Karakuri (which she's nicknamed Sanada Maru), a proper exo-skeletal rig that puts her at an even footing with the front-line knights. In mechanized engagements, she typically crews on the Terra Kaiser, where she lends her prana attacks to the machine's arsenal.
Weaknesses: Lacking armor or endurance, her defensive abilities are largely based around her agility, stealth, and personal energy reserves. While her Knight kit will protect her from being cut or burned, she can readily be battered, crushed, or have the wind knocked out of her. One solid hit is all it takes to make her glass cannon shatter.
 
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#13


Name: Vered Kromow
Age: 35
Gender: Female
Height: 6'1"
Weight: 160
Eye Color: Amber
Hair Color: Raven
Ethnicity: African (p. Ghanaian)
Appearance: Vered is a woman of imposing stature and presence - tall and built with an aura of silent authority. While a few inches shorter than the similarly amazonian Val, she is proportionally slimmer, more muscular, and less curvy than her teammate. Hers is a honed runner's physique, the figure of a woman as dogged in her pursuit of targets on foot as she is of justice elsewhere. The lighter side of her personality is something she guards jealously, presenting to most as a distant figure of sternness and uncompromising ethics.

Other Information:

Biography: .

Mobile Weapon: Compatible Kaiser (Aqua Kaiser)
Affiliation: Lunar Kingdom of Everglory

Combat Style: Deadeye
Combat Theme: Revenger
Strengths: In action Vered transforms into the yellow Knight of Justice, Chevalier 12. In this form she has one of the more streamlined midweight models, built for balance and stability above all. The helmet's optics are optimized for precision targeting, and the armor can be set to restrict motion when necessary to improve accuracy. In addition to the standard arms of sword and pistol, her bracers, elbow, and knee armor can detach and be combined with her pistol to produce other modes of fire. Her weapon of choice is the Kaiser Caliber, a large anti-materiel rifle geared for sniping purposes. In mechanized engagements, she typically crews on the Aqua Kaiser.
Weaknesses: Vered is almost exclusively a ranged combatant. Her only melee weapon is the sword all knights carry, and she not as skilled with it as most of the others. Forced into close combat, she knows enough to hold a comparable opponent at bay for the sake of others, but if only defending herself, she will usually try to maintain distance in order to play to her strengths.
 
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Jun 28, 2018
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#14


Name: Julianne Leth
Age: 27
Gender: Female
Height: 5'5"
Weight: 115
Eye Color: Grey-Blue
Hair Color: Coppery Red
Ethnicity: Euro-mix (p. Australian/Irish)
Appearance: Squire Leth (as she prefers to be called by most) is a physically adorable but personally intimidating figure amongst the chivalry. While not entirely within the knights' command chain, her duties as quartermaster force her to be something of a taskmistress, requiring the backbone to keep men twice her size in line. It's a peculiar thing indeed, seeing this milky-skinned and reasonably well-rounded woman of a mere 5.5 feet cow burly men of greater altitude. Be it in her crisp uniforms, slender-framed glasses, or red mane so tightly and precisely drawn back, she settles for no half-measures, in herself or anyone else.

Other Information:
  • Genetics: Psycodriver
  • Occupation: Quartermaster
  • Likes: Organization, snow, fireplaces, stage plays, blueberries, keeping her own counsel
  • Dislikes: Backtalk, failure, waste, uncertainty, bats, spiders, pickles
  • Leitmotif/Image Song: Mother of Pearl

Biography:

Mobile Weapon: Compatible Kaiser (Aura Kaiser)
Affiliation: Lunar Kingdom of Everglory

Combat Style: Armiger
Combat Theme: Apocrypha
Strengths: Trained to a similar level of readiness as the Knights she assists, Squire Leth is a deft hand at both fencing and flying. In most situations she serves as the reserve pilot for the Aura Kaiser, using it (or a support craft) to dispense the knights' Battle Racers and Kaiser weapons. Of the entire chivalry and its support personnel, hers are the most potent Psycodriver abilities. It's these insights, combined with a highly ordered analytical mind, that won her position of arming and organizing the team's missions in the field.
Weaknesses: More pilot and planner than front-line fighter, she doesn't have the extensive training or experience of the elder knights. She knows enough to defend herself, but then again, being the gatekeeper to the Kaiser arsenal could make her a ready target.